It eventually came to light the Xbox One version was handled primarily by United Front Games (Sleeping Dogs) while Nixxes Software BV, which developed the PC version, was in charge of the PS4 version. The Xbox One and PS4 port is Crystal Dynamics’ first step towards crafting a next-gen Lara Croft, starting with a 1080p resolution and higher resolution textures. However, Tomb Raider: Definitive Edition is harrowingly focused on visuals, promoting no changes in the gameplay mechanics or adding new content. You wouldn’t think a port of a game from the previous generation, even a commercially and critically successful title like Tomb Raider, would evoke much analysis.
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